00:00
00:00
larrymcduck

Male

Wherever I May Roam

Joined on 1/29/10

Level:
16
Exp Points:
2,640 / 2,840
Exp Rank:
21,645
Vote Power:
5.79 votes
Rank:
Pvt. First Class
Global Rank:
2,683
Blams:
401
Saves:
2,869
B/P Bonus:
20%
Whistle:
Garbage
Medals:
2,601

Shadowgate Mod for Hexen

Posted by larrymcduck - August 27th, 2012


Get it here!

So I have been working on a Shadowgate Hexen mod. I have been testing it with Zandronum, but it should work with ZDoom and hopefully other Doom ports. As of right now there are no doors since making polyobjects was causing some texture bleeding (look up any of those terms if you don't understand what they mean). There are few monsters, some items, but the main structure of the castle is pretty much done. There is also plenty of scripting that references the original Nintendo version.
Since there were those that enjoyed Flash Shadowgate, I figured I would start another project that I thought people would enjoy. Just to emphasize, THIS IS NO WHERE NEAR FINISHED. Many things still need to be added/fixed/changed/ect.

To play this mod, once its downloaded, simply drag the file on to your executable (either zandronum.exe or zdoom.exe) and enjoy. Let me know what you think!

***If your executable has trouble reading the zip file, change the file extension to ".pk3" instead of ".zip"***

--EDIT--
Does not work with ZDoom correctly, physics, sprites, and colors are messed up.


Comments

Awesome! Please make YouTube videos of it!

will do! :D you can download the zip <a href="http://www.newgrounds.com/d ump/item/4f2e1ad44955294efc6db1c3 2719873b">here</a>.